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Ping-Han Ho

Game Programmer

Nohra

 

 

 

GamePlay/UI Programmer

Sep 2019 ~ April 2020, team of 14

2D third person platform game in custom engine

 

I worked as a gameplay/UI programmer in this custom engine team.

Mainly doing the camera functions and UI.

Made UI including button, progress bar, slider, checkbox and credit screen.

 


Click to execute the function of button, hover to change the color

 

Progress bar on top of the screen shows the duration of the “time slow” ability remains.

 

Player can click or click then drag to adjust the value.

 

Click on the checkbox to toggle between full screen or not.

 

Editor in our custom engine. Each button only has a single function. To execute multiple functions by clicking once, stack multiple buttons at the same position.